Statistical profileOnline
A Rust Server
185.16.39.239:28015 checked 39m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,452
top 42%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,452 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
28.4 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 06:13 UTC17d ago | 0 | – | running | 0 |
| Sun 13 Sep, 21:36 UTC46d ago | 0 | – | 28.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 185.16.39.239:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 06:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362 / 425 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Rust Server: what is it?
Too few wipes of A Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 17 days 18 hours ago.
How is wipe day run on A Rust Server?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is A Rust Server, and is it online now?
At the latest check, A Rust Server was online. About 5 days ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of A Rust Server show?
Over the last 48 hours, server fps averaged 140; the lowest reading was 122. Buildings, deployables and everything else in the world took the entity count to 94,633. The peak memory use recorded was 3,174 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is A Rust Server based?
No region is published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.16.39.239:28015 it is addressed.
On which Rust version does A Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for A Rust Server?
The present count is 0 players on A Rust Server, out of 40 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is A Rust Server placed?
For seven-day player hours, A Rust Server is ranked #9,452, placing it in the top 42% of all ranked servers.
Tag details
Where does A Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags A Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for A Rust Server?
A Rust Server runs a procedural map of size 4,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Rust Server, what rules and settings are in force?
No gather rate is recorded for A Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What is the way to join A Rust Server?
You can open the console in Rust with F1 and enter client.connect 185.16.39.239:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.