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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,018 players on 11,889 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

185.155.222.84:28015 checked 6d ago

Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
185.155.222.84:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 1

Rank

#12,779

top 57%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #12,779 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:12 UTC6d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address185.155.222.84:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 15:12 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for TEST: what is it?

The rhythm of TEST's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 2 hours ago.

What should you expect on wipe day at TEST?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of TEST?

TEST is offline at the time of this release; it was last seen 6 days ago. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. It was first seen by Rust Census on 23 October 2026.

What location has been recorded for TEST?

A region is not published by TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.155.222.84:28015 is its address.

What version of Rust has been recorded on TEST?

Rust network protocol 2635 and build 168909 on Windows is the version TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on TEST?

At this release TEST is offline, having last been seen 6 days ago. Averaged over seven days: 1 players, with a peak of 1.

What position does TEST hold in the server rankings?

The rank for TEST is #12,779 on seven-day player hours, in the top 57% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TEST?

These Rust Census lists include TEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on TEST carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for TEST?

A procedural map runs on TEST, generated by the game.

On TEST, what rules and settings are in force?

No gather rate is recorded for TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to TEST?

Enter client.connect 185.155.222.84:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.