Statistical profileOnline
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
NA · us1 185.141.204.9:28016 checked 12m ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#4,942
top 22% · #842 in NA
Last wipe
6d ago
weekly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,942 of all ranked servers, the top 22%, and #842 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers, top 45% in NA, and #309 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Usual gap
14 days
between real wipes
On rhythm
80%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
60%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 21d 11h | Thu 19 Nov, 20:04 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:04 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 22:18 UTC13d ago | 2 | held half | 6.9 days | 1 |
| Thu 8 Oct, 20:05 UTC20d ago | 1 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 20:11 UTC FW27d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 20:12 UTC34d ago | 3 | halved by day 1 | 7 days | 0 |
| Thu 17 Sep, 20:16 UTC41d ago | 2 | held half | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
4000 · seed 1367813147
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1367813147 |
8. Server characteristics
Table 4: Characteristics of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
What the server publishes and what was recorded
| Address | 185.141.204.9:28016 |
|---|---|
| Region | NA · us1 |
| Max players | 150 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 20:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Max Teamsize: 4 players (Includes players offline) Visit https://hellsgamers.com/ for VIP and Rules / Discord information. Weekly wipes and the following modifications: 2x Gather Rates 2x Comp Loot Rates Half smelt and crafting speeds kits
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 36 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 1 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 4 / 200 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 253 on average | 109 / 125 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 11 / 200 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 153 on average | 117 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Wipes on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad follow a rhythm of every other Thursday at 20:04 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 6 days 12 hours ago. The tags list a wipe schedule of one week.
How is wipe day run on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 3 hours passed before the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. If not, it dropped below half by day 1.5.
Server details
What does the record show for the uptime and current status of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online at the time of this release. About 6 days 11 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 20 server fps and a minimum of 10. The world carried up to 93,410 entities, including buildings, deployables and all else. Up to 4,403 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Region us1 is the code for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad; its NA tag places it in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.141.204.9:28016 is its address.
What version of Rust has been recorded on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Rust network protocol 2635 and build 168909 on Linux is the version [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The present count is 0 players on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, out of 150 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad compare with other servers in the rankings?
This release ranks [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at #4,942 for seven-day player hours, #842 in North America, inside the top 22% of ranked servers. The server stands at #309 among quad servers.
Tags, lists
Which Rust Census filters and lists cover [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Included in these Rust Census lists is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by each tag shown on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America; sc3 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs a procedural map of size 4,000 with seed 1367813147, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad configured, and what rules does it keep?
A gather rate of 2x is recorded for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Enter client.connect 185.141.204.9:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/nGwg8PcUVb is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus1 | Region code us1 is the region code this server carries. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Other
sc3 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.