Statistical profileOffline
ICE Map Forge local verification
185.139.215.250:32018 checked 3d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on ICE Map Forge local verification
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ICE Map Forge local verification
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ICE Map Forge local verification
What the server publishes and what was recorded
| Address | 185.139.215.250:32018 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 06:47 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 50 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 92 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 270 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 13 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 329 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 272 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for ICE Map Forge local verification: what is it?
With too few wipes of ICE Map Forge local verification on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 19 hours ago.
Server record
What does the record show for the uptime and current status of ICE Map Forge local verification?
The latest count records ICE Map Forge local verification as offline, last seen 3 days 19 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 October 2026.
What location has been recorded for ICE Map Forge local verification?
A region is not published by ICE Map Forge local verification. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.139.215.250:32018 is its address.
Which Rust version is ICE Map Forge local verification running?
Rust network protocol 2634 and build 167781 on Windows is the version ICE Map Forge local verification runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on ICE Map Forge local verification?
The last count for ICE Map Forge local verification was 3 days 19 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
How does ICE Map Forge local verification compare with other servers in the rankings?
For seven-day player hours, ICE Map Forge local verification is ranked #15,269, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover ICE Map Forge local verification?
The Rust Census lists that ICE Map Forge local verification fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on ICE Map Forge local verification: what do they indicate?
Read by the game's server browser, ICE Map Forge local verification publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for ICE Map Forge local verification?
ICE Map Forge local verification runs a procedural map, which the game generates.
How is ICE Map Forge local verification configured, and what rules does it keep?
No gather rate is given in the name of ICE Map Forge local verification. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to ICE Map Forge local verification?
You can open the console in Rust with F1 and enter client.connect 185.139.215.250:32018; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.