Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,740 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hazma Rust #2 - Semi Vanilla 2x (Squad)

185.135.81.17:35006 checked 9d ago

2x biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
185.135.81.17:35006
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

14d ago

biweekly schedule

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Hazma Rust #2 - Semi Vanilla 2x (Squad)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

Usual gap

10.8 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 0hThu 5 Nov, 19:00 UTCForce wipe FW
13d 13hThu 12 Nov, 08:40 UTCOwn schedule
27d 13hThu 26 Nov, 08:40 UTCOwn schedule
35d 0hThu 3 Dec, 19:00 UTCForce wipe FW
41d 13hThu 10 Dec, 08:40 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hazma Rust #2 - Semi Vanilla 2x (Squad)

4000 · seed 897176852

Map of Hazma Rust #2 - Semi Vanilla 2x (Squad)

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed897176852
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Hazma Rust #2 - Semi Vanilla 2x (Squad)

What the server publishes and what was recorded

Address185.135.81.17:35006
Region–
Max players200
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 08:40 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10groups of 8+ · 2x · biweekly · 178 on average85 / 200
Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 131 on average1557 / 1650
SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10groups of 30+ · 2x · biweekly · 114 on average236 / 250
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 83 on average44 / 115
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 52 on average26 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 50 on average6 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe, and how often?

Too few wipes of Hazma Rust #2 - Semi Vanilla 2x (Squad) are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 14 days 10 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The average busiest point of its recent wipes drew 4 players. 11 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 4.

About the server

How reliable is Hazma Rust #2 - Semi Vanilla 2x (Squad), and is it online now?

The latest count records Hazma Rust #2 - Semi Vanilla 2x (Squad) as offline, last seen 9 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 4 October 2026.

Which location does Hazma Rust #2 - Semi Vanilla 2x (Squad) run from?

No region is published by Hazma Rust #2 - Semi Vanilla 2x (Squad). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.135.81.17:35006 is its address.

On which Rust version does Hazma Rust #2 - Semi Vanilla 2x (Squad) operate?

The version in use on Hazma Rust #2 - Semi Vanilla 2x (Squad) is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

At this release Hazma Rust #2 - Semi Vanilla 2x (Squad) is offline, having last been seen 9 days 21 hours ago.

In the rankings of Rust servers, where is Hazma Rust #2 - Semi Vanilla 2x (Squad) placed?

The rank for Hazma Rust #2 - Semi Vanilla 2x (Squad) is #15,326 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The Rust Census lists that Hazma Rust #2 - Semi Vanilla 2x (Squad) fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is meant by each tag shown on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Read by the game's server browser, Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Hazma Rust #2 - Semi Vanilla 2x (Squad) runs a procedural map of size 4,000 with seed 897176852, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Hazma Rust #2 - Semi Vanilla 2x (Squad) configured, and what rules does it keep?

The name of Hazma Rust #2 - Semi Vanilla 2x (Squad) records a gather rate of 2x. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Enter client.connect 185.135.81.17:35006 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.