Statistical profileOffline
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
185.135.81.17:35000 checked 10d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#12,988
top 59%
Last wipe
20d ago
weekly schedule
Next wipe
7h
Fri 30 Oct, 00:59 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #12,988 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 20d ago; the next wipe is expected Friday 30 October, 00:59 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 00:59 UTC, in 7h. Its weekly schedule tag · low confidence
Usual gap
5.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7h | Fri 30 Oct, 00:59 UTC | Own schedule |
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 7h | Fri 6 Nov, 00:59 UTC | Own schedule |
| 14d 7h | Fri 13 Nov, 00:59 UTC | Own schedule |
| 21d 7h | Fri 20 Nov, 00:59 UTC | Own schedule |
| 28d 7h | Fri 27 Nov, 00:59 UTC | Own schedule |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 7h | Fri 4 Dec, 00:59 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:59 UTC20d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:50 UTC26d ago | 1 | halved by day 2 | 5.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
What the server publishes and what was recorded
| Address | 185.135.81.17:35000 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 9 Oct 2026, 00:59 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
┬рщя ърЁЄ√: ърцфє■ я ЄэшЎє т 15:00 яю ┬ырфштюёЄюъє (08:00 ╠╤╩) ┬ эхфхы■ уыюсры№эюую трщяр Ч т ўхЄтхЁу т 21:00 ╠╤╩, тьхёЄх ё юсэютыхэшхь ┬рщя ЁхЎхяЄют: ърцф√х фтх эхфхыш ╠юфхЁрЎш 24/7: F7, ўЄюс√ юЄяЁртшЄ№ црыюсє эр шуЁюър ╒рЁръЄхЁшёЄшъш ёхЁтхЁр: ╨хщЄ√ X2\t\t|\t╤хЁтхЁ т ═ютюёшсшЁёъх\t|\t╙ёъюЁхээ√щ ъЁрЇЄ ╦шьшЄ ъюьрэф√: 3\t|\t╠юфют√щ ёхЁтхЁ\t\t|\t╙ёъюЁхээ√щ яхЁхЁрсюЄўшъ ╚эЇюЁьрЎш : ═р° Discord: https://discord.gg/hazmarust ═р° ёрщЄ: https://hazmarust.ru
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 890 / 960 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 156 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 284 on average | 209 / 240 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 283 on average | 267 / 1900 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 67 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 35 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): what is it?
Too few wipes of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are recorded to confirm its schedule, so its tag is followed by the prediction. Friday 30 October at 00:59 UTC is the date of its next wipe. This world was generated 20 days 16 hours ago. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 10 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 2.
Server record
Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) up, and how well has it held up?
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at the time of this release; it was last seen 10 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.
Which location does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run from?
No region is given by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.135.81.17:35000 is its address.
What version of Rust has been recorded on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
This release lists Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
At this release Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline, having last been seen 10 days 20 hours ago.
In the rankings of Rust servers, where is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) placed?
For seven-day player hours, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is ranked #12,988, placing it in the top 59% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Included in these Rust Census lists is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
The tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): what do they indicate?
Read by the game's server browser, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Size 4,000 and seed 621411223: that is the procedural map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
A gather rate of 2x is recorded for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Enter client.connect 185.135.81.17:35000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
