Statistical profileOffline
RustyNuts
184.68.35.242:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on RustyNuts
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:32 UTC7d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustyNuts
4500 · seed 82877763
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 82877763 |
8. Server characteristics
Table 3: Characteristics of RustyNuts
What the server publishes and what was recorded
| Address | 184.68.35.242:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 19:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 170 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 76 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does RustyNuts wipe, and how often?
Too few wipes of RustyNuts are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 10 hours have passed since this world was made.
On RustyNuts, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is RustyNuts, and is it online now?
The latest count records RustyNuts as offline, last seen 5 days 10 hours ago. A total of 44 of 168 hours were up over 7 full days, which is 26% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does RustyNuts run from?
No region is given by RustyNuts. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 184.68.35.242:28015 it is addressed.
Which Rust version is RustyNuts running?
This release lists RustyNuts on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does RustyNuts carry?
At this release RustyNuts is offline, having last been seen 5 days 10 hours ago. Averaged across seven days, the count is 0 players.
What position does RustyNuts hold in the server rankings?
The rank for RustyNuts is #15,341 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RustyNuts?
The Rust Census lists that RustyNuts fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustyNuts carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags RustyNuts publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RustyNuts?
Size 4,500 and seed 82877763: that is the procedural map on RustyNuts, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is RustyNuts configured, and what rules does it keep?
No gather rate is recorded for RustyNuts in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to RustyNuts?
Enter client.connect 184.68.35.242:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.