Statistical profileOffline
RTS | RULE THE SKIES | FORMATION FLYING
184.66.160.233:28015 checked 18d ago
Connect to this server
1. Main points
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#12,080
top 55%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
- It ranks #12,080 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on RTS | RULE THE SKIES | FORMATION FLYING
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.5 days
between real wipes
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:04 UTC19d ago | 3 | – | running | 0 |
| Fri 9 Oct, 07:54 UTC20d ago | 3 | – | 0.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RTS | RULE THE SKIES | FORMATION FLYING
What the server publishes and what was recorded
| Address | 184.66.160.233:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 20:04 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 5 / 10 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 2 / 100 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 2 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 1 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0 / 40 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RTS | RULE THE SKIES | FORMATION FLYING?
The rhythm of RTS | RULE THE SKIES | FORMATION FLYING's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days 13 hours have passed since this world was made.
On RTS | RULE THE SKIES | FORMATION FLYING, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. 33 hours after the latest wipe, the crowd peaked.
About the server
How reliable is RTS | RULE THE SKIES | FORMATION FLYING, and is it online now?
RTS | RULE THE SKIES | FORMATION FLYING is offline at the time of this release; it was last seen 18 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 9 October 2026.
In which location is RTS | RULE THE SKIES | FORMATION FLYING based?
A region is not published by RTS | RULE THE SKIES | FORMATION FLYING. Rust Census does not look up where the machine stands; it shows where a server says it is. At 184.66.160.233:28015 it is addressed.
What version of Rust has been recorded on RTS | RULE THE SKIES | FORMATION FLYING?
The version in use on RTS | RULE THE SKIES | FORMATION FLYING is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on RTS | RULE THE SKIES | FORMATION FLYING?
RTS | RULE THE SKIES | FORMATION FLYING is offline at present; its last recording was 18 days 3 hours ago.
In the rankings of Rust servers, where is RTS | RULE THE SKIES | FORMATION FLYING placed?
For seven-day player hours, RTS | RULE THE SKIES | FORMATION FLYING is ranked #12,080, placing it in the top 55% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover RTS | RULE THE SKIES | FORMATION FLYING?
These Rust Census lists include RTS | RULE THE SKIES | FORMATION FLYING: Modded Rust servers, counted and Aim training servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on RTS | RULE THE SKIES | FORMATION FLYING?
Read by the game's server browser, RTS | RULE THE SKIES | FORMATION FLYING publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^d (Combat training): For aim and PvP practice, with loot provided; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for RTS | RULE THE SKIES | FORMATION FLYING?
The procedural map on RTS | RULE THE SKIES | FORMATION FLYING is generated by the game, measures 1,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is RTS | RULE THE SKIES | FORMATION FLYING configured, and what rules does it keep?
No gather rate is given in the name of RTS | RULE THE SKIES | FORMATION FLYING. The group cap stands at 8 players, the default for the game. It runs combat training, aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join RTS | RULE THE SKIES | FORMATION FLYING?
You can open the console in Rust with F1 and enter client.connect 184.66.160.233:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/YZP9gNQxgM is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^d,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^d | Combat training For aim and PvP practice, with loot provided. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.