Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,309 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

duTchbot Build

184.19.30.149:28015 checked 45d ago

moddedcarbon
Release date
Next release
In five minutes (00:48 UTC)
Source
Live server queries
Server address
184.19.30.149:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,134

no region published

Last wipe

66d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,134 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 66d ago.

2. Players

Figure 1: Players on duTchbot Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of duTchbot Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of duTchbot Build

What the server publishes and what was recorded

Address184.19.30.149:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Aug 2026, 21:45 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average58 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average71 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average101 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average21 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average18 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does duTchbot Build wipe, and how often?

The rhythm of duTchbot Build's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 66 days 9 hours have passed since this world was made.

Server record

Is duTchbot Build up, and how well has it held up?

Last seen 45 days 7 hours ago, duTchbot Build is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

In which location is duTchbot Build based?

A region is not published by duTchbot Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 184.19.30.149:28015 is its address.

Which Rust version is duTchbot Build running?

The version in use on duTchbot Build is Rust network protocol 2632 and build 161125 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does duTchbot Build carry?

At this release duTchbot Build is offline, having last been seen 45 days 7 hours ago.

In the rankings of Rust servers, where is duTchbot Build placed?

The rank for duTchbot Build is #15,134 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Which Rust Census filters and lists cover duTchbot Build?

Included in these Rust Census lists is duTchbot Build: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on duTchbot Build carry?

Read by the game's server browser, duTchbot Build publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for duTchbot Build?

The game generates the procedural map on duTchbot Build.

On duTchbot Build, what rules and settings are in force?

No gather rate is recorded for duTchbot Build in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join duTchbot Build?

You can open the console in Rust with F1 and enter client.connect 184.19.30.149:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol Your game must run protocol 2632 to join.
cs161125Build The server runs game build 161125.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.