Statistical profileOnline
Rusty Test Server
184.170.202.190:25565 checked 9m ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak 2
Rank
#9,957
top 45%
Last wipe
11h ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,957 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rusty Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
3.9 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:04 UTC11h ago | – | – | running | 0 |
| Sun 25 Oct, 22:58 UTC3d ago | 1 | – | – | 0 |
| Tue 29 Sep, 00:12 UTC30d ago | 3 | halved by day 1 | 26.9 days | 0 |
| Thu 24 Sep, 16:24 UTC35d ago | 1 | held half | 4.3 days | 0 |
| Tue 22 Sep, 00:54 UTC37d ago | 0 | – | 2.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusty Test Server
4750 · seed 2107397758
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4750 |
| Seed | 2107397758 |
8. Server characteristics
Table 4: Characteristics of Rusty Test Server
What the server publishes and what was recorded
| Address | 184.170.202.190:25565 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 11:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244 / 300 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 158 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 134 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 160 on average | 104 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 101 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 78 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rusty Test Server?
Once a month, and only with the force wipe, does Rusty Test Server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 11 hours ago. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Rusty Test Server?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
What does the record show for the uptime and current status of Rusty Test Server?
Rusty Test Server is online at the time of this release. About 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Rusty Test Server show?
The figures for the last 48 hours give an average of 158 server fps and a minimum of 104. Buildings, deployables and everything else in the world took the entity count to 127,000. Memory use reached 3,105 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rusty Test Server run from?
No region is published by Rusty Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 184.170.202.190:25565 it is addressed.
On which Rust version does Rusty Test Server operate?
Rust network protocol 2636 and build 169629 on Linux is the version Rusty Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Rusty Test Server?
The present count is 0 players on Rusty Test Server, out of 15 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 2 players.
How does Rusty Test Server compare with other servers in the rankings?
For seven-day player hours, Rusty Test Server is ranked #9,957, placing it in the top 45% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rusty Test Server?
The Rust Census lists that Rusty Test Server fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is meant by each tag shown on Rusty Test Server?
Read by the game's server browser, Rusty Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169629 (Build): Game build: 169629; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Rusty Test Server?
Size 4,750 and seed 2107397758: that is the procedural map on Rusty Test Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rusty Test Server configured, and what rules does it keep?
The name of Rusty Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Rusty Test Server?
Enter client.connect 184.170.202.190:25565 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2636,^m,^v,gmrust,cs169629,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2636 | Protocol Protocol 2636 is required; a different version cannot join. |
cs169629 | Build Game build: 169629. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.