Statistical profileOffline
local test
184.152.19.162:28015 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on local test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of local test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of local test
What the server publishes and what was recorded
| Address | 184.152.19.162:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 17:30 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 248 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 172 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 78 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does local test wipe, and how often?
Too few wipes of local test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 13 hours.
About the server
What does the record show for the uptime and current status of local test?
Last seen 18 days 11 hours ago, local test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 9 October 2026.
In which location is local test based?
A region is not published by local test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 184.152.19.162:28015 it is addressed.
Which Rust version is local test running?
This release lists local test on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does local test carry?
The last count for local test was 18 days 11 hours ago; it is offline at present.
What position does local test hold in the server rankings?
The rank for local test is #15,863 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
Where does local test appear among the Rust Census lists and filters?
Included in these Rust Census lists is local test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on local test: what do they indicate?
These are the tags local test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for local test?
A procedural map runs on local test, generated by the game.
What settings and rules have been listed for local test?
No gather rate is recorded for local test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join local test?
Enter client.connect 184.152.19.162:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.