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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,970 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Darkstorm PVE | no decay

184.14.99.153:28015 checked 12d ago

oxide
Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
184.14.99.153:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,114

top 70%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,114 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Darkstorm PVE | no decay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:53 UTC25d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Darkstorm PVE | no decay

4750 · seed 731245

Map of Darkstorm PVE | no decay

Table 2: The world

As the server publishes it

MapProcedural Map
Size4750
Seed731245
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Darkstorm PVE | no decay

What the server publishes and what was recorded

Address184.14.99.153:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 03:53 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

When does Darkstorm PVE | no decay wipe, and how often?

With too few wipes of Darkstorm PVE | no decay on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 25 days 17 hours have passed since this world was made.

On Darkstorm PVE | no decay, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Darkstorm PVE | no decay, and is it online now?

Last seen 12 days 12 hours ago, Darkstorm PVE | no decay is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 17 September 2026.

In which location is Darkstorm PVE | no decay based?

No region is published by Darkstorm PVE | no decay. Rust Census does not look up where the machine stands; it shows where a server says it is. 184.14.99.153:28015 is its address.

Which Rust version is Darkstorm PVE | no decay running?

This release lists Darkstorm PVE | no decay on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Darkstorm PVE | no decay carry?

Darkstorm PVE | no decay is offline at present; its last recording was 12 days 12 hours ago.

What position does Darkstorm PVE | no decay hold in the server rankings?

The rank for Darkstorm PVE | no decay is #15,114 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does Darkstorm PVE | no decay appear among the Rust Census lists and filters?

Included in these Rust Census lists is Darkstorm PVE | no decay: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

The tags on Darkstorm PVE | no decay: what do they indicate?

Read by the game's server browser, Darkstorm PVE | no decay publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Darkstorm PVE | no decay?

The procedural map on Darkstorm PVE | no decay is generated by the game, measures 4,750 and carries seed 731245. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Darkstorm PVE | no decay?

No gather rate is given in the name of Darkstorm PVE | no decay. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Darkstorm PVE | no decay?

Enter client.connect 184.14.99.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.