Statistical profileOffline
RustyStagingServer
184.101.138.224:28015 checked 1h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#10,029
top 45%
Last wipe
3h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,029 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 3h ago.
2. Players
Figure 1: Players on RustyStagingServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
35.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 27
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:31 UTC3h ago | – | – | running | 1 |
| Thu 24 Sep, 16:50 UTC35d ago | 1 | – | – | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustyStagingServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustyStagingServer
What the server publishes and what was recorded
| Address | 184.101.138.224:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 19:31 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 604 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 687 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 561 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustyStagingServer wipe, and how often?
The rhythm of RustyStagingServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 hours have passed since this world was made.
What should you expect on wipe day at RustyStagingServer?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 27 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of RustyStagingServer?
Last seen 1 hours ago, RustyStagingServer is offline in this release. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. It was first seen by Rust Census on 17 September 2026.
Which location does RustyStagingServer run from?
A region is not published by RustyStagingServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 184.101.138.224:28015 is its address.
What version of Rust has been recorded on RustyStagingServer?
Rust network protocol 2636 and build 169686 on Windows is the version RustyStagingServer runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RustyStagingServer?
RustyStagingServer is offline at present; its last recording was 1 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.
How does RustyStagingServer compare with other servers in the rankings?
The rank for RustyStagingServer is #10,029 on seven-day player hours, in the top 45% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RustyStagingServer?
The Rust Census lists that RustyStagingServer fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on RustyStagingServer?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): To connect, your game version must match protocol 2636; cs169686 (Build): The server runs game build 169686; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RustyStagingServer publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for RustyStagingServer?
A procedural map runs on RustyStagingServer, generated by the game.
How is RustyStagingServer configured, and what rules does it keep?
No gather rate is given in the name of RustyStagingServer. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join RustyStagingServer?
Enter client.connect 184.101.138.224:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2636,gmrust,cs169686,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2636 | Protocol To connect, your game version must match protocol 2636. |
cs169686 | Build The server runs game build 169686. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.