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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,954 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Test

183.94.166.217:28015 checked 42d ago

Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
183.94.166.217:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,448

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,448 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test

What the server publishes and what was recorded

Address183.94.166.217:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 16:15 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average23 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Local Test wipe, and how often?

With too few wipes of Local Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 42 days 11 hours have passed since this world was made.

Server details

Is Local Test up, and how well has it held up?

Last seen 42 days 10 hours ago, Local Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 15 September 2026.

Which location does Local Test run from?

No region is published by Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 183.94.166.217:28015 it is addressed.

On which Rust version does Local Test operate?

The version in use on Local Test is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Local Test?

Local Test is offline at present; its last recording was 42 days 10 hours ago.

How does Local Test compare with other servers in the rankings?

The rank for Local Test is #14,448 on seven-day player hours, in the top – of ranked servers.

Tag details

Where does Local Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is Local Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local Test: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Local Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Local Test?

Local Test runs a procedural map, which the game generates.

What settings and rules have been listed for Local Test?

No gather rate is given in the name of Local Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Local Test?

Enter client.connect 183.94.166.217:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.