Statistical profileOffline
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
183.251.118.219:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,478
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,478 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
What the server publishes and what was recorded
| Address | 183.251.118.219:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 18:46 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 282 / 375 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 13 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 101 on average | 60 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 142 / 450 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 6 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 77 / 180 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por: what is it?
With too few wipes of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 36 days.
Server details
How reliable is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por, and is it online now?
Last seen 35 days 23 hours ago, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.
In which location is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por based?
Its name points to Asia, though 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 183.251.118.219:28015 is its address.
What version of Rust has been recorded on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
The version in use on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por carry?
The last count for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por was 35 days 23 hours ago; it is offline at present.
What position does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por hold in the server rankings?
For seven-day player hours, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por is ranked #15,478, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
Included in these Rust Census lists is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
Read by the game's server browser, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por runs a procedural map, which the game generates.
What settings and rules have been listed for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
No gather rate is given in the name of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
Enter client.connect 183.251.118.219:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.