Statistical profileOffline
鑰佺櫧鏈嶅姟鍣? ^
183.251.116.99:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,954
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,954 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on 鑰佺櫧鏈嶅姟鍣? ^
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:42 UTC26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 鑰佺櫧鏈嶅姟鍣? ^
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 鑰佺櫧鏈嶅姟鍣? ^
What the server publishes and what was recorded
| Address | 183.251.116.99:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 01:05 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 440 / 450 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 26 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 105 on average | 83 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 85 on average | 226 / 450 |
| Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 59 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 15 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 鑰佺櫧鏈嶅姟鍣? ^: what is it?
With too few wipes of 鑰佺櫧鏈嶅姟鍣? ^ on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 9 hours have passed since this world was made.
On 鑰佺櫧鏈嶅姟鍣? ^, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of 鑰佺櫧鏈嶅姟鍣? ^?
Last seen 26 days 9 hours ago, 鑰佺櫧鏈嶅姟鍣? ^ is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 2 October 2026.
Which location does 鑰佺櫧鏈嶅姟鍣? ^ run from?
Pointing to Asia is 鑰佺櫧鏈嶅姟鍣? ^'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 183.251.116.99:28015 it is addressed.
On which Rust version does 鑰佺櫧鏈嶅姟鍣? ^ operate?
Rust network protocol 2634 and build 166586 on Windows is the version 鑰佺櫧鏈嶅姟鍣? ^ runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for 鑰佺櫧鏈嶅姟鍣? ^?
The last count for 鑰佺櫧鏈嶅姟鍣? ^ was 26 days 9 hours ago; it is offline at present.
What position does 鑰佺櫧鏈嶅姟鍣? ^ hold in the server rankings?
For seven-day player hours, 鑰佺櫧鏈嶅姟鍣? ^ is ranked #15,954, placing it in the top 70% of all ranked servers.
Tags, lists
Where does 鑰佺櫧鏈嶅姟鍣? ^ appear among the Rust Census lists and filters?
These Rust Census lists include 鑰佺櫧鏈嶅姟鍣? ^: Community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 鑰佺櫧鏈嶅姟鍣? ^ carry?
These are the tags 鑰佺櫧鏈嶅姟鍣? ^ publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for 鑰佺櫧鏈嶅姟鍣? ^?
A procedural map runs on 鑰佺櫧鏈嶅姟鍣? ^, generated by the game.
What settings and rules have been listed for 鑰佺櫧鏈嶅姟鍣? ^?
The name of 鑰佺櫧鏈嶅姟鍣? ^ carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join 鑰佺櫧鏈嶅姟鍣? ^?
Enter client.connect 183.251.116.99:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.