Statistical profileOffline
鑰佺櫧鏈嶅姟鍣? ^
183.251.116.191:28015 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,905
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,905 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on 鑰佺櫧鏈嶅姟鍣? ^
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:39 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 鑰佺櫧鏈嶅姟鍣? ^
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 鑰佺櫧鏈嶅姟鍣? ^
What the server publishes and what was recorded
| Address | 183.251.116.191:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 14:59 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 177 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 2 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 100 on average | 36 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 69 / 125 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 0 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 40 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on 鑰佺櫧鏈嶅姟鍣? ^?
With too few wipes of 鑰佺櫧鏈嶅姟鍣? ^ on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 6 hours.
How is wipe day run on 鑰佺櫧鏈嶅姟鍣? ^?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
Is 鑰佺櫧鏈嶅姟鍣? ^ up, and how well has it held up?
Last seen 27 days 6 hours ago, 鑰佺櫧鏈嶅姟鍣? ^ is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
In which location is 鑰佺櫧鏈嶅姟鍣? ^ based?
Its name points to Asia, though 鑰佺櫧鏈嶅姟鍣? ^ publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 183.251.116.191:28015 it is addressed.
What version of Rust has been recorded on 鑰佺櫧鏈嶅姟鍣? ^?
This release lists 鑰佺櫧鏈嶅姟鍣? ^ on Rust network protocol 2634 and build 166586, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on 鑰佺櫧鏈嶅姟鍣? ^?
鑰佺櫧鏈嶅姟鍣? ^ is offline at present; its last recording was 27 days 6 hours ago.
In the rankings of Rust servers, where is 鑰佺櫧鏈嶅姟鍣? ^ placed?
The rank for 鑰佺櫧鏈嶅姟鍣? ^ is #15,905 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does 鑰佺櫧鏈嶅姟鍣? ^ appear among the Rust Census lists and filters?
The Rust Census lists that 鑰佺櫧鏈嶅姟鍣? ^ fits are: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 鑰佺櫧鏈嶅姟鍣? ^ carry?
These are the tags 鑰佺櫧鏈嶅姟鍣? ^ publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for 鑰佺櫧鏈嶅姟鍣? ^?
The game generates the procedural map on 鑰佺櫧鏈嶅姟鍣? ^.
What settings and rules have been listed for 鑰佺櫧鏈嶅姟鍣? ^?
No gather rate is recorded for 鑰佺櫧鏈嶅姟鍣? ^ in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 鑰佺櫧鏈嶅姟鍣? ^?
Enter client.connect 183.251.116.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build Game build: 166586. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.