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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,961 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustserver

183.105.239.98:28015 checked 1d ago

Release date
Next release
In five minutes (12:11 UTC)
Source
Live server queries
Server address
183.105.239.98:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

2

peak 2

Rank

#9,904

top 45%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
  • Over the last seven days it averaged 2 players, with a peak of 2.
  • It ranks #9,904 of all ranked servers, the top 45%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Rustserver

Players now and over time, UTC

AveragePeakWipe
00.511.5211:0012:00Wiped Tue 27 Oct, 11:46 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustserver

3200 · seed 1

Map of Rustserver

Table 2: The world

As the server publishes it

MapProcedural Map
Size3200
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rustserver

What the server publishes and what was recorded

Address183.105.239.98:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:46 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average105 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average126 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rustserver wipe, and how often?

Too few wipes of Rustserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 33 hours have passed since this world was made.

Server details

How reliable is Rustserver, and is it online now?

The latest count records Rustserver as offline, last seen 33 hours ago. About 23 minutes ago is when it last restarted, according to the uptime it reports. The first sighting of it by Rust Census was on 27 October 2026.

Does Rustserver hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 172 server fps and a minimum of 172. Buildings, deployables and everything else in the world took the entity count to 52,471. Memory use reached 1,349 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rustserver?

No region is given by Rustserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 183.105.239.98:28015 it is addressed.

What version of Rust has been recorded on Rustserver?

The version in use on Rustserver is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Rustserver?

At this release Rustserver is offline, having last been seen 33 hours ago. This release records a seven-day average of 2 players and a peak of 2. Over the past 48 hours the highest average fell at 11:00 UTC: 2 players.

In the rankings of Rust servers, where is Rustserver placed?

The rank for Rustserver is #9,904 on seven-day player hours, in the top 45% of ranked servers.

Tag details

Which Rust Census filters and lists cover Rustserver?

The Rust Census lists that Rustserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Rustserver carry?

These are the tags Rustserver publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rustserver?

The procedural map on Rustserver is generated by the game, measures 3,200 and carries seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Rustserver?

The name of Rustserver carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rustserver?

You can open the console in Rust with F1 and enter client.connect 183.105.239.98:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.