Statistical profileOffline
[STAGING] don Rust Server
182.166.83.131:28115 checked 28d ago
Connect to this server
1. Main points
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#16,179
top 68%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
- It ranks #16,179 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on [STAGING] don Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
12.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 07:34 UTC28d ago | 1 | – | running | 0 |
| Thu 17 Sep, 11:05 UTC41d ago | 1 | halved by day 2 | 12.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [STAGING] don Rust Server
4250 · seed 172425255
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 172425255 |
8. Server characteristics
Table 3: Characteristics of [STAGING] don Rust Server
What the server publishes and what was recorded
| Address | 182.166.83.131:28115 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 07:34 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [STAGING] don Rust Server?
Too few wipes of [STAGING] don Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 28 days 12 hours.
On [STAGING] don Rust Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.
Server record
Is [STAGING] don Rust Server up, and how well has it held up?
Last seen 28 days 11 hours ago, [STAGING] don Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.
In which location is [STAGING] don Rust Server based?
No region is published by [STAGING] don Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 182.166.83.131:28115 is its address.
What version of Rust has been recorded on [STAGING] don Rust Server?
This release lists [STAGING] don Rust Server on Rust network protocol 2634 and build 166289, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [STAGING] don Rust Server?
[STAGING] don Rust Server is offline at present; its last recording was 28 days 11 hours ago.
What position does [STAGING] don Rust Server hold in the server rankings?
For seven-day player hours, [STAGING] don Rust Server is ranked #16,179, placing it in the top 68% of all ranked servers.
Lists and tags
Where does [STAGING] don Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that [STAGING] don Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [STAGING] don Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166289 (Build): Game build: 166289; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags [STAGING] don Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [STAGING] don Rust Server?
Size 4,250 and seed 172425255: that is the procedural map on [STAGING] don Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for [STAGING] don Rust Server?
No gather rate is given in the name of [STAGING] don Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [STAGING] don Rust Server?
You can open the console in Rust with F1 and enter client.connect 182.166.83.131:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,gmrust,cs166289,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166289 | Build Game build: 166289. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.