Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,914 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

180.113.223.220:10241 checked 22d ago

quad moddedoxide
Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
180.113.223.220:10241
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#13,695

top 62%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #13,695 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TestServer

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address180.113.223.220:10241
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 05:20 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average2 / 80
Geležinis Miškasquad · 6 on average2 / 99
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average1 / 60
Rustoria.co -Us MondaysNA · quad · 5 on average0 / 300
Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 3 on average13 / 50
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does TestServer wipe, and how often?

Too few wipes of TestServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 17 hours.

Server details

What does the record show for the uptime and current status of TestServer?

TestServer is offline at the time of this release; it was last seen 22 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 7 October 2026.

In which location is TestServer based?

No region is published by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 180.113.223.220:10241 it is addressed.

What version of Rust has been recorded on TestServer?

This release lists TestServer on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for TestServer?

The last count for TestServer was 22 days 6 hours ago; it is offline at present.

In the rankings of Rust servers, where is TestServer placed?

The rank for TestServer is #13,695 on seven-day player hours, in the top 62% of ranked servers. This release places it #592 among quad servers.

Lists and tags

Where does TestServer appear among the Rust Census lists and filters?

These Rust Census lists include TestServer: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by each tag shown on TestServer?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is TestServer configured, and what rules does it keep?

No gather rate is given in the name of TestServer. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to TestServer?

Enter client.connect 180.113.223.220:10241 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts4Group limit Team size is capped at 4.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.