Statistical profileOffline
TESTE SERVER
SA 179.94.49.6:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,281
top 71% · #202 in SA
Last wipe
16d ago
weekly schedule
Next wipe
4d 20h
Tue 3 Nov, 11:17 UTC
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,281 of all ranked servers, the top 71%, and #202 in SA, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Tuesday 3 November, 11:17 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on TESTE SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 11:17 UTC, in 4d 20h. Its weekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 20h | Tue 3 Nov, 11:17 UTC | Own schedule |
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 20h | Tue 10 Nov, 11:17 UTC | Own schedule |
| 18d 20h | Tue 17 Nov, 11:17 UTC | Own schedule |
| 25d 20h | Tue 24 Nov, 11:17 UTC | Own schedule |
| 32d 20h | Tue 1 Dec, 11:17 UTC | Own schedule |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 20h | Tue 8 Dec, 11:17 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:17 UTC16d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of TESTE SERVER
What the server publishes and what was recorded
| Address | 179.94.49.6:28015 |
|---|---|
| Region | SA |
| Max players | – |
| Group limit | trio |
| Wipe schedule | weekly |
| Last wipe | 13 Oct 2026, 11:17 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [BR/LATAM] TERRA HOSTIL VANILLA | SOLO/ DUO/ TRIO | | SA · trio · weekly · 28 on average | 19 / 250 |
| [LATAM] SOLO NOOB Solo/Duo/Trio | 26/10 Wipe | SA · trio · weekly · 8 on average | 6 / 200 |
| [LATAM] SOLO NOOB X2 Solo/Duo/Trio | 27/10 Wipe | SA · trio · 2x · weekly · 62 on average | 9 / 100 |
| [BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE 28/10 | SA · trio · 2x · weekly · 47 on average | 40 / 100 |
| [BR/LATAM] GUERRA FRIA 2X TRIO 28/10 [vK.gg] | SA · trio · 2x · weekly · 17 on average | 17 / 125 |
| [BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO | | SA · trio · 2x · weekly · 11 on average | 4 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does TESTE SERVER wipe, and how often?
Too few wipes of TESTE SERVER are recorded to confirm its schedule, so its tag is followed by the prediction. On Tuesday 3 November at 11:17 UTC the next wipe is expected. This world was generated 16 days 3 hours ago. A weekly wipe schedule is published in its tags.
How is wipe day run on TESTE SERVER?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is TESTE SERVER up, and how well has it held up?
Last seen 15 days 18 hours ago, TESTE SERVER is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 10 October 2026.
Which location does TESTE SERVER run from?
Its SA tag is how TESTE SERVER lists itself in South America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 179.94.49.6:28015 is its address.
On which Rust version does TESTE SERVER operate?
Rust network protocol 2634 and build 167781 on Windows is the version TESTE SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for TESTE SERVER?
The last count for TESTE SERVER was 15 days 18 hours ago; it is offline at present.
What position does TESTE SERVER hold in the server rankings?
For seven-day player hours TESTE SERVER is ranked #15,281 and #202 in South America, placing it in the top 71% of all ranked servers. This release places it #520 among trio servers.
Lists and tags
On Rust Census, which lists and filters carry TESTE SERVER?
These Rust Census lists include TESTE SERVER: Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
The tags on TESTE SERVER: what do they indicate?
These are the tags TESTE SERVER publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts3 (Group limit): No team may hold more than 3; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; SA (South America): The server browser files this server under South America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for TESTE SERVER?
TESTE SERVER runs a procedural map of size 3,450 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
How is TESTE SERVER configured, and what rules does it keep?
No gather rate is recorded for TESTE SERVER in its name. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to TESTE SERVER?
You can open the console in Rust with F1 and enter client.connect 179.94.49.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts3 | Group limit No team may hold more than 3. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
SA | South America The server browser files this server under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.