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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,398 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[ECL] LATAM SOLO/DUO/TRIO 2x

SA 179.9.141.199:28015 checked 42d ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (10:13 UTC)
Source
Live server queries
Server address
179.9.141.199:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#13,304

#203 in SA

Last wipe

46d ago

weekly schedule

Next wipe

2d 11h

Sat 31 Oct, 21:49 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #13,304 of all ranked servers, and #203 in SA, on player hours over the last seven days.
  • Its current map went up 46d ago; the next wipe is expected Saturday 31 October, 21:49 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on [ECL] LATAM SOLO/DUO/TRIO 2x

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 2d 11h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [ECL] LATAM SOLO/DUO/TRIO 2x

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [ECL] LATAM SOLO/DUO/TRIO 2x

What the server publishes and what was recorded

Address179.9.141.199:28015
RegionSA
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe12 Sep 2026, 21:49 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 32 on average0 / 100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average1 / 125
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average0 / 40
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVPSA · groups of 8+ · 2x · weekly · 2 on average0 / 100
[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average2 / 100
ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (FSA · groups of 8+ · 2x · biweekly · 5 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [ECL] LATAM SOLO/DUO/TRIO 2x: what is it?

An estimate from weekly: 7 days after its last wipe gives the next wipe of [ECL] LATAM SOLO/DUO/TRIO 2x. On Saturday 31 October at 21:49 UTC the next wipe is expected. The present world dates from 46 days 12 hours. Its tags carry a weekly wipe schedule.

About the server

What does the record show for the uptime and current status of [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x is offline at the time of this release; it was last seen 42 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 17 September 2026.

Which location does [ECL] LATAM SOLO/DUO/TRIO 2x run from?

Its SA tag is how [ECL] LATAM SOLO/DUO/TRIO 2x lists itself in South America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 179.9.141.199:28015 it is addressed.

What version of Rust has been recorded on [ECL] LATAM SOLO/DUO/TRIO 2x?

Rust network protocol 2633 and build 163407 on Windows is the version [ECL] LATAM SOLO/DUO/TRIO 2x runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [ECL] LATAM SOLO/DUO/TRIO 2x carry?

At this release [ECL] LATAM SOLO/DUO/TRIO 2x is offline, having last been seen 42 days ago.

What position does [ECL] LATAM SOLO/DUO/TRIO 2x hold in the server rankings?

On player hours over the last seven days [ECL] LATAM SOLO/DUO/TRIO 2x stands at #13,304, #203 in South America, in the top – of ranked servers.

Tag details

Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear among the Rust Census lists and filters?

The Rust Census lists that [ECL] LATAM SOLO/DUO/TRIO 2x fits are: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on [ECL] LATAM SOLO/DUO/TRIO 2x carry?

These are the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163407 (Build): The server runs game build 163407; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; SA (South America): In the server browser it appears under South America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x runs a procedural map, which the game generates.

What settings and rules have been listed for [ECL] LATAM SOLO/DUO/TRIO 2x?

A gather rate of 2x is recorded for [ECL] LATAM SOLO/DUO/TRIO 2x in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [ECL] LATAM SOLO/DUO/TRIO 2x?

Enter client.connect 179.9.141.199:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163407Build The server runs game build 163407.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

SASouth America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.