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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,587 players on 11,652 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Kyle's SeaSkull Server

179.64.39.240:28015 checked 42d ago

Release date
Next release
In five minutes (08:24 UTC)
Source
Live server queries
Server address
179.64.39.240:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,489

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,489 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Kyle's SeaSkull Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Kyle's SeaSkull Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Kyle's SeaSkull Server

What the server publishes and what was recorded

Address179.64.39.240:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 16:37 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average47 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average84 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average218 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average278 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average267 / 275

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Kyle's SeaSkull Server?

With too few wipes of Kyle's SeaSkull Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 43 days 11 hours ago.

Server details

What does the record show for the uptime and current status of Kyle's SeaSkull Server?

Kyle's SeaSkull Server is offline at the time of this release; it was last seen 42 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.

In which location is Kyle's SeaSkull Server based?

No region is given by Kyle's SeaSkull Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 179.64.39.240:28015 is its address.

On which Rust version does Kyle's SeaSkull Server operate?

Rust network protocol 2633 and build 163794 on Windows is the version Kyle's SeaSkull Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Kyle's SeaSkull Server?

Kyle's SeaSkull Server is offline at present; its last recording was 42 days 19 hours ago.

In the rankings of Rust servers, where is Kyle's SeaSkull Server placed?

The rank for Kyle's SeaSkull Server is #15,489 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Where does Kyle's SeaSkull Server appear among the Rust Census lists and filters?

The Rust Census lists that Kyle's SeaSkull Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Kyle's SeaSkull Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Kyle's SeaSkull Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is Kyle's SeaSkull Server configured, and what rules does it keep?

No gather rate is recorded for Kyle's SeaSkull Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Kyle's SeaSkull Server?

Enter client.connect 179.64.39.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.