Statistical profileOffline
Name of Server as Shown on the Client Server List
179.64.39.123:28015 checked 38d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,478
top 63%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,478 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 179.64.39.123:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 11:12 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 83 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 210 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 272 / 300 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 285 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 38 days 17 hours ago.
Server details
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 38 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 21 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. 179.64.39.123:28015 is its address.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at present; its last recording was 38 days 16 hours ago.
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #14,478, placing it in the top 63% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What steps are needed to join Name of Server as Shown on the Client Server List?
Enter client.connect 179.64.39.123:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.