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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,314 players on 11,909 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testing

NA 179.64.109.233:28015 checked 6d ago

duo weekly wipes moddedcarbon
Release date
Next release
In five minutes (07:40 UTC)
Source
Live server queries
Server address
179.64.109.233:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak 1

Rank

#14,644

top 66% · #1457 in NA

Last wipe

19d ago

weekly schedule

Next wipe

1d 22h

Sat 31 Oct, 15:49 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,644 of all ranked servers, the top 66%, and #1457 in NA, on player hours over the last seven days.
  • Its current map went up 19d ago; the next wipe is expected Saturday 31 October, 15:49 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 66% of all ranked servers, top 78% in NA, and #361 of the duo servers (top 86%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Saturday 31 October, 15:49 UTC, in 1d 22h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of testing

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of testing

What the server publishes and what was recorded

Address179.64.109.233:28015
RegionNA
Max players20
Group limitduo
Wipe scheduleweekly
Last wipe10 Oct 2026, 15:49 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average6 / 100
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 70 on average72 / 100
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average1 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0 / 100
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average2 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 145 on average194 / 225

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for testing: what is it?

From weekly: 7 days after its last wipe, the next wipe of testing is estimated. Saturday 31 October at 15:49 UTC is the date of its next wipe. 19 days 1 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

About the server

What does the record show for the uptime and current status of testing?

Last seen 6 days 10 hours ago, testing is offline in this release. A total of 2 of 144 hours were up over 6 full days, which is 1% of the time. It was first seen by Rust Census on 22 October 2026.

Which location does testing run from?

With its NA tag, testing lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 179.64.109.233:28015 it is addressed.

What version of Rust has been recorded on testing?

The version in use on testing is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does testing carry?

The last count for testing was 6 days 10 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is testing placed?

This release ranks testing at #14,644 for seven-day player hours, #1,457 in North America, inside the top 66% of ranked servers. This release places it #361 among duo servers.

Tags, lists

On Rust Census, which lists and filters carry testing?

These Rust Census lists include testing: Duo Rust servers, group limit 2, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

The tags on testing: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America are the tags testing publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

On testing, what rules and settings are in force?

The name of testing carries no gather rate. A limit of 2 players applies to groups (duo). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join testing?

Enter client.connect 179.64.109.233:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2

Game

gmvanillaGame mode This is vanilla survival.
mp20Max players 20 slots are available.
ts2Group limit Team size is capped at 2.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.