Statistical profileOnline
FACERUST | MAIN
179.61.132.163:27012 checked 10m ago
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1. Main points
Players now
0/ 300
0% full
7-day average
1
peak 5
Rank
#3,805
top 17%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,805 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on FACERUST | MAIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC12d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:45 UTC17d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC20d ago | 1 | held half | 2.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FACERUST | MAIN
What the server publishes and what was recorded
| Address | 179.61.132.163:27012 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 15:20 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
TOP SERVERS FOR GAMING EXPERIENCE - COMMUNITY ACTIVE - PROFESIONAL SUPPORT - ANTIHACK SYSTEM - ANTI DDOS - DEDICATED MACHINE - RYZEN 9-3D - 0 LAG - 99.9% UP TIME - BOOSTED +FPS - BEST EXPERIENCE
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 52 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 95 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 274 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 276 / 300 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for FACERUST | MAIN: what is it?
Wipes on FACERUST | MAIN fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 11 hours.
On FACERUST | MAIN, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of FACERUST | MAIN?
This release records FACERUST | MAIN as online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 9 October 2026.
How well does FACERUST | MAIN perform?
Average server fps over the last 48 hours was 114, with a low of 108. The world carried up to 103,557 entities, including buildings, deployables and all else. Up to 3,151 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for FACERUST | MAIN?
A region is not published by FACERUST | MAIN. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 179.61.132.163:27012 it is addressed.
What version of Rust has been recorded on FACERUST | MAIN?
The version in use on FACERUST | MAIN is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on FACERUST | MAIN?
FACERUST | MAIN stands at 0 players from 300 slots in this release. Averaged over seven days: 1 players, with a peak of 5. Over the past 48 hours the highest average fell at 20:00 UTC: 2 players.
What position does FACERUST | MAIN hold in the server rankings?
The rank for FACERUST | MAIN is #3,805 on seven-day player hours, in the top 17% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry FACERUST | MAIN?
These Rust Census lists include FACERUST | MAIN: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on FACERUST | MAIN?
gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^y (Carbon): The Carbon plugin framework runs here are the tags FACERUST | MAIN publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on FACERUST | MAIN?
The procedural map on FACERUST | MAIN is generated by the game, measures 3,750 and carries seed 812985120. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On FACERUST | MAIN, what rules and settings are in force?
No gather rate is recorded for FACERUST | MAIN in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to FACERUST | MAIN?
You can open the console in Rust with F1 and enter client.connect 179.61.132.163:27012; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/jy3NHXaXZm.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp300 | Max players The server holds 300 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^y | Carbon The Carbon plugin framework runs here. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
