Statistical profileOffline
rusticopolopolis
179.60.87.211:28015 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,072
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,072 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on rusticopolopolis
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:19 UTC26d ago | 1 | – | running | 1 |
| Mon 28 Sep, 15:21 UTC30d ago | 1 | – | 4.2 days | 0 |
| Fri 25 Sep, 19:25 UTC33d ago | 1 | – | 2.8 days | 1 |
| Tue 22 Sep, 20:34 UTC36d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 19:05 UTC37d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 1 | held half | 4.9 days | 1 |
| Tue 15 Sep, 01:17 UTC44d ago | 1 | – | 1.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of rusticopolopolis
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of rusticopolopolis
What the server publishes and what was recorded
| Address | 179.60.87.211:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 21:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 132 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 49 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on rusticopolopolis?
No next wipe can be predicted for rusticopolopolis, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 8 hours have passed since this world was made.
What should you expect on wipe day at rusticopolopolis?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
How reliable is rusticopolopolis, and is it online now?
The latest count records rusticopolopolis as offline, last seen 11 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is rusticopolopolis based?
No region is published by rusticopolopolis. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 179.60.87.211:28015 it is addressed.
Which Rust version is rusticopolopolis running?
The version in use on rusticopolopolis is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does rusticopolopolis carry?
At this release rusticopolopolis is offline, having last been seen 11 days 5 hours ago.
In the rankings of Rust servers, where is rusticopolopolis placed?
The rank for rusticopolopolis is #13,072 on seven-day player hours, in the top 60% of ranked servers.
Tag details
Where does rusticopolopolis appear among the Rust Census lists and filters?
These Rust Census lists include rusticopolopolis: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on rusticopolopolis carry?
Read by the game's server browser, rusticopolopolis publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for rusticopolopolis?
A procedural map runs on rusticopolopolis, generated by the game.
How is rusticopolopolis configured, and what rules does it keep?
No gather rate is given in the name of rusticopolopolis. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to rusticopolopolis?
You can open the console in Rust with F1 and enter client.connect 179.60.87.211:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.