Statistical profileOffline
Testing DO NOT ENTER
SA 179.37.82.15:29015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,266
top 69% · #204 in SA
Last wipe
11d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,266 of all ranked servers, the top 69%, and #204 in SA, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Testing DO NOT ENTER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Testing DO NOT ENTER
What the server publishes and what was recorded
| Address | 179.37.82.15:29015 |
|---|---|
| Region | SA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 04:18 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 2 / 100 |
| BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 2 / 200 |
| Rustoria.co - BR Long | SA · groups of 12+ · monthly · 65 on average | 40 / 200 |
| [LATAM] Sudamerica United | 29/10 Wipe | SA · groups of 32+ · monthly · 16 on average | 186 / 200 |
| PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 10 on average | 14 / 100 |
| [LATAM] Nakers | Sin Limite | Mensual | SA · groups of 8+ · monthly · 4 on average | 4 / 120 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Testing DO NOT ENTER?
The force wipe is the only wipe Testing DO NOT ENTER takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 11 days 14 hours ago. The tags list a wipe schedule of one month.
On Testing DO NOT ENTER, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Testing DO NOT ENTER?
Testing DO NOT ENTER is offline at the time of this release; it was last seen 10 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 18 October 2026.
In which location is Testing DO NOT ENTER based?
With its SA tag, Testing DO NOT ENTER lists itself in South America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 179.37.82.15:29015 is its address.
Which Rust version is Testing DO NOT ENTER running?
Rust network protocol 2634 and build 167781 on Windows is the version Testing DO NOT ENTER runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Testing DO NOT ENTER?
The last count for Testing DO NOT ENTER was 10 days 19 hours ago; it is offline at present.
What position does Testing DO NOT ENTER hold in the server rankings?
On player hours over the last seven days Testing DO NOT ENTER stands at #15,266, #204 in South America, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Testing DO NOT ENTER?
These Rust Census lists include Testing DO NOT ENTER: Modded Rust servers, counted. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Testing DO NOT ENTER?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; SA (South America): In the server browser it appears under South America are the tags Testing DO NOT ENTER publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Testing DO NOT ENTER?
The procedural map on Testing DO NOT ENTER is generated by the game, measures 4,096 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Testing DO NOT ENTER?
No gather rate is recorded for Testing DO NOT ENTER in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Testing DO NOT ENTER?
Enter client.connect 179.37.82.15:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/AFCK2MPMCB.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
SA | South America In the server browser it appears under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
