Statistical profileOffline
LatamGS Staging - Live build check
179.238.35.104:28165 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,674 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on LatamGS Staging - Live build check
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LatamGS Staging - Live build check
Table 2: The world
As the server publishes it
| Map | FPS+ LunaRust.com |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LatamGS Staging - Live build check
What the server publishes and what was recorded
| Address | 179.238.35.104:28165 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 02:12 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 206 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 83 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 38 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 35 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 23 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on LatamGS Staging - Live build check?
Too few wipes of LatamGS Staging - Live build check are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 14 hours.
Server details
Is LatamGS Staging - Live build check up, and how well has it held up?
Last seen 28 days 13 hours ago, LatamGS Staging - Live build check is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 1 October 2026.
What location has been recorded for LatamGS Staging - Live build check?
No region is published by LatamGS Staging - Live build check. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 179.238.35.104:28165 it is addressed.
Which Rust version is LatamGS Staging - Live build check running?
Rust network protocol 2633 and build 165217 on Linux is the version LatamGS Staging - Live build check runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for LatamGS Staging - Live build check?
At this release LatamGS Staging - Live build check is offline, having last been seen 28 days 13 hours ago.
What position does LatamGS Staging - Live build check hold in the server rankings?
For seven-day player hours, LatamGS Staging - Live build check is ranked #16,674, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry LatamGS Staging - Live build check?
Included in these Rust Census lists is LatamGS Staging - Live build check: Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on LatamGS Staging - Live build check: what do they indicate?
These are the tags LatamGS Staging - Live build check publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for LatamGS Staging - Live build check?
No gather rate is recorded for LatamGS Staging - Live build check in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join LatamGS Staging - Live build check?
Enter client.connect 179.238.35.104:28165 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.