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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,131 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by AMP

179.236.70.63:28015 checked 12d ago

Release date
Next release
In five minutes (03:05 UTC)
Source
Live server queries
Server address
179.236.70.63:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,202

top 70%

Last wipe

16d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,202 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:12 UTC16d ago 1 – running 0
Mon 12 Oct, 02:14 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 11:11 UTC17d ago 1 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

3000 · seed 2022867919

Map of My Rust server | Powered by AMP

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed2022867919
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address179.236.70.63:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 13:12 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average145 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average46 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Rust server | Powered by AMP: what is it?

Wipes on My Rust server | Powered by AMP fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 16 hours.

On My Rust server | Powered by AMP, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 12 days 2 hours ago, My Rust server | Powered by AMP is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.

What location has been recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 179.236.70.63:28015 it is addressed.

Which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167584 on Linux is the version My Rust server | Powered by AMP runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on My Rust server | Powered by AMP?

The last count for My Rust server | Powered by AMP was 12 days 2 hours ago; it is offline at present.

In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?

The rank for My Rust server | Powered by AMP is #15,202 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry My Rust server | Powered by AMP?

The Rust Census lists that My Rust server | Powered by AMP fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on My Rust server | Powered by AMP?

Size 3,000 and seed 2022867919: that is the procedural map on My Rust server | Powered by AMP, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is My Rust server | Powered by AMP configured, and what rules does it keep?

No gather rate is recorded for My Rust server | Powered by AMP in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to My Rust server | Powered by AMP?

Enter client.connect 179.236.70.63:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.