Statistical profileOffline
RustDockerServer
179.228.25.76:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,982 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on RustDockerServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:49 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 21:10 UTC FW27d ago | 1 | held half | 2.9 days | 0 |
| Thu 1 Oct, 14:23 UTC27d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustDockerServer
What the server publishes and what was recorded
| Address | 179.228.25.76:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 19:49 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does RustDockerServer wipe, and how often?
Wipes on RustDockerServer fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 3 hours ago.
What should you expect on wipe day at RustDockerServer?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What does the record show for the uptime and current status of RustDockerServer?
The latest count records RustDockerServer as offline, last seen 23 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 28 September 2026.
What location has been recorded for RustDockerServer?
A region is not published by RustDockerServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 179.228.25.76:28015 is its address.
On which Rust version does RustDockerServer operate?
This release lists RustDockerServer on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does RustDockerServer carry?
RustDockerServer is offline at present; its last recording was 23 days 10 hours ago.
How does RustDockerServer compare with other servers in the rankings?
For seven-day player hours, RustDockerServer is ranked #15,982, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustDockerServer?
These Rust Census lists include RustDockerServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustDockerServer: what do they indicate?
These are the tags RustDockerServer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for RustDockerServer?
RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RustDockerServer configured, and what rules does it keep?
No gather rate is recorded for RustDockerServer in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join RustDockerServer?
Enter client.connect 179.228.25.76:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.