Statistical profileOnline
PL | PinkLoving Vanilla
178.75.29.10:28015 checked 10m ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#8,697
top 39%
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,697 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 16h ago.
2. Players
Figure 1: Players on PL | PinkLoving Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:43 UTC18h ago | – | – | running | 1 |
| Wed 21 Oct, 17:00 UTC6d ago | 1 | held half | 5.9 days | 1 |
| Sun 18 Oct, 12:36 UTC9d ago | 1 | – | 3.2 days | 1 |
| Sat 17 Oct, 16:36 UTC10d ago | 1 | – | 0.8 days | 1 |
| Fri 16 Oct, 10:16 UTC12d ago | 1 | – | 1.3 days | 1 |
| Thu 15 Oct, 18:19 UTC12d ago | 1 | – | 0.7 days | 0 |
| Thu 15 Oct, 08:02 UTC13d ago | 1 | – | 0.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PL | PinkLoving Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PL | PinkLoving Vanilla
What the server publishes and what was recorded
| Address | 178.75.29.10:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 125 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on PL | PinkLoving Vanilla?
Wipes on PL | PinkLoving Vanilla fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 hours ago.
On PL | PinkLoving Vanilla, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
How reliable is PL | PinkLoving Vanilla, and is it online now?
At the latest check, PL | PinkLoving Vanilla was online. 14 of 168 hours on across the last 7 full days gives an uptime of 8%. It was first seen by Rust Census on 14 October 2026.
Which location does PL | PinkLoving Vanilla run from?
No region tag is published by PL | PinkLoving Vanilla, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.75.29.10:28015 it is addressed.
What version of Rust has been recorded on PL | PinkLoving Vanilla?
Rust network protocol 2634 and build 167781 on Windows is the version PL | PinkLoving Vanilla runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for PL | PinkLoving Vanilla?
The present count is 1 players on PL | PinkLoving Vanilla, out of 1 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 17:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is PL | PinkLoving Vanilla placed?
The rank for PL | PinkLoving Vanilla is #8,697 on seven-day player hours, in the top 39% of ranked servers.
Tag details
On Rust Census, which lists and filters carry PL | PinkLoving Vanilla?
The Rust Census lists that PL | PinkLoving Vanilla fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on PL | PinkLoving Vanilla carry?
Read by the game's server browser, PL | PinkLoving Vanilla publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on PL | PinkLoving Vanilla?
The game generates the procedural map on PL | PinkLoving Vanilla.
How is PL | PinkLoving Vanilla configured, and what rules does it keep?
No gather rate is recorded for PL | PinkLoving Vanilla in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to PL | PinkLoving Vanilla?
Enter client.connect 178.75.29.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Expect a queue, since it is full right now.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.