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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,761 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

178.68.47.59:28015 checked 38d ago

Release date
Next release
In five minutes (10:25 UTC)
Source
Live server queries
Server address
178.68.47.59:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,403

no region published

Last wipe

38d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,403 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 19 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 07:47 UTC38d ago 0 – running 0
Fri 18 Sep, 16:58 UTC39d ago 0 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address178.68.47.59:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 07:47 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Server Name wipe, and how often?

Too few wipes of My Server Name are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 38 days 15 hours have passed since this world was made.

How is wipe day run on My Server Name?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of My Server Name?

The latest count records My Server Name as offline, last seen 38 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 18 September 2026.

In which location is My Server Name based?

A region is not published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.68.47.59:28015 it is addressed.

Which Rust version is My Server Name running?

The version in use on My Server Name is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does My Server Name carry?

My Server Name is offline at present; its last recording was 38 days 13 hours ago.

What position does My Server Name hold in the server rankings?

For seven-day player hours, My Server Name is ranked #15,403, placing it in the top – of all ranked servers.

Tag details

Where does My Server Name appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name carry?

Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

How is My Server Name configured, and what rules does it keep?

No gather rate is recorded for My Server Name in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join My Server Name?

Enter client.connect 178.68.47.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.