Statistical profileOffline
Brutal PvE II
EU 178.63.43.239:7003 checked 19h ago
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1. Main points
Players now
0/ 25
0% full
7-day average
0
peak 3
Rank
#4,865
top 22% · #1677 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 18h
Thu 29 Oct, 17:58 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 25 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,865 of all ranked servers, the top 22%, and #1677 in EU, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 17:58 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Brutal PvE II
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 17:58 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Usual gap
14 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 9
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 18h | Thu 29 Oct, 17:58 UTC | Own schedule |
| 8d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 18h | Thu 12 Nov, 17:58 UTC | Own schedule |
| 29d 18h | Thu 26 Nov, 17:58 UTC | Own schedule |
| 36d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 18h | Thu 10 Dec, 17:58 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:58 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 3 | halved by day 9 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Brutal PvE II
4500 · seed 15102026
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 15102026 |
8. Server characteristics
Table 4: Characteristics of Brutal PvE II
What the server publishes and what was recorded
| Address | 178.63.43.239:7003 |
|---|---|
| Region | EU |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:58 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Challenging PvE Server - NPC's at Monuments - Beware they bite - NPC's Patrol the roads - NPC's may randomly attack your base - NPC controlled Cargo Event - English Speaking Server - Microphone Preferred
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 233 on average | 213 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 20 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 31 on average | 10 / 200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 28 on average | 25 / 50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 28 on average | 16 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 26 on average | 7 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Brutal PvE II: what is it?
The prediction for Brutal PvE II follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 17:58 UTC the next wipe is expected. The present world dates from 12 days 5 hours. The tags list a fortnightly wipe schedule.
On Brutal PvE II, what happens on wipe day?
Recent wipes drew an average peak of 2 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.
Server details
How reliable is Brutal PvE II, and is it online now?
Last seen 19 hours ago, Brutal PvE II is offline in this release. About 23 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 21 September 2026.
What does the performance record of Brutal PvE II show?
Over the last 48 hours, server fps averaged 110; the lowest reading was 84. The world carried up to 131,243 entities, including buildings, deployables and all else. The peak memory use recorded was 4,590 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Brutal PvE II based?
Its EU tag is how Brutal PvE II lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.63.43.239:7003 it is addressed.
What version of Rust has been recorded on Brutal PvE II?
The version in use on Brutal PvE II is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Brutal PvE II?
At this release Brutal PvE II is offline, having last been seen 19 hours ago. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
How does Brutal PvE II compare with other servers in the rankings?
For seven-day player hours Brutal PvE II is ranked #4,865 and #1,677 in Europe, placing it in the top 22% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Brutal PvE II?
The Rust Census lists that Brutal PvE II fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on Brutal PvE II: what do they indicate?
These are the tags Brutal PvE II publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; ^q (Premium): Rust's premium status is required to join; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Brutal PvE II?
Size 4,500 and seed 15102026: that is the procedural map on Brutal PvE II, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Brutal PvE II configured, and what rules does it keep?
The name of Brutal PvE II carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Rust's premium status is required to join. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Brutal PvE II?
You can open the console in Rust with F1 and enter client.connect 178.63.43.239:7003; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,^q,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players The server holds 25 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
^q | Premium Rust's premium status is required to join. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.