Statistical profileOffline
Timeweb Cloud
178.57.59.176:28015 checked 3d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#11,601
top 52%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,601 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Timeweb Cloud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 08:27 UTC3d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Timeweb Cloud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Timeweb Cloud
What the server publishes and what was recorded
| Address | 178.57.59.176:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 08:27 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 691 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 487 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 46 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 59 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 210 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Timeweb Cloud: what is it?
Too few wipes of Timeweb Cloud are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 7 hours ago.
On Timeweb Cloud, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Timeweb Cloud?
Last seen 3 days 6 hours ago, Timeweb Cloud is offline in this release. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. It was first seen by Rust Census on 25 October 2026.
In which location is Timeweb Cloud based?
No region is given by Timeweb Cloud. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.57.59.176:28015 is its address.
What version of Rust has been recorded on Timeweb Cloud?
This release lists Timeweb Cloud on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Timeweb Cloud?
The last count for Timeweb Cloud was 3 days 6 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
How does Timeweb Cloud compare with other servers in the rankings?
For seven-day player hours, Timeweb Cloud is ranked #11,601, placing it in the top 52% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Timeweb Cloud?
These Rust Census lists include Timeweb Cloud: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Timeweb Cloud carry?
Read by the game's server browser, Timeweb Cloud publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Timeweb Cloud?
A procedural map runs on Timeweb Cloud, generated by the game.
What settings and rules have been listed for Timeweb Cloud?
The name of Timeweb Cloud carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Timeweb Cloud?
Enter client.connect 178.57.59.176:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.