Statistical profileOffline
FUCK EAC
178.55.143.26:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,704
top 62%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,704 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on FUCK EAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:32 UTC8d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FUCK EAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FUCK EAC
What the server publishes and what was recorded
| Address | 178.55.143.26:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 17:32 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 567 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 45 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for FUCK EAC: what is it?
With too few wipes of FUCK EAC on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 16 hours ago.
How is wipe day run on FUCK EAC?
Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.
Server details
Is FUCK EAC up, and how well has it held up?
FUCK EAC is offline at the time of this release; it was last seen 8 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 October 2026.
Which location does FUCK EAC run from?
No region is published by FUCK EAC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.55.143.26:28015 it is addressed.
On which Rust version does FUCK EAC operate?
This release lists FUCK EAC on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on FUCK EAC?
FUCK EAC is offline at present; its last recording was 8 days 15 hours ago.
How does FUCK EAC compare with other servers in the rankings?
For seven-day player hours, FUCK EAC is ranked #13,704, placing it in the top 62% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry FUCK EAC?
The Rust Census lists that FUCK EAC fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on FUCK EAC: what do they indicate?
Read by the game's server browser, FUCK EAC publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for FUCK EAC?
A procedural map runs on FUCK EAC, generated by the game.
How is FUCK EAC configured, and what rules does it keep?
No gather rate is recorded for FUCK EAC in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What is the way to join FUCK EAC?
You can open the console in Rust with F1 and enter client.connect 178.55.143.26:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.