Statistical profileOnline
UZZ Sergo PVE
178.49.25.231:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#7,258
top 33%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #7,258 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on UZZ Sergo PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of UZZ Sergo PVE
4500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of UZZ Sergo PVE
What the server publishes and what was recorded
| Address | 178.49.25.231:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 03:36 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 395 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 90 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on UZZ Sergo PVE?
The rhythm of UZZ Sergo PVE's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 7 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of UZZ Sergo PVE?
UZZ Sergo PVE is online at the time of this release. By its own reported uptime, it restarted about 5 hours ago. First recorded by Rust Census on 27 October 2026.
What does the performance record of UZZ Sergo PVE show?
The figures for the last 48 hours give an average of 81 server fps and a minimum of 49. The world carried up to 122,647 entities, including buildings, deployables and all else. Memory use reached 2,789 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is UZZ Sergo PVE based?
A region is not published by UZZ Sergo PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.49.25.231:28015 is its address.
What version of Rust has been recorded on UZZ Sergo PVE?
Rust network protocol 2635 and build 168909 on Windows is the version UZZ Sergo PVE runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does UZZ Sergo PVE carry?
At counting time UZZ Sergo PVE recorded 0 players across 50 slots. This release records a seven-day average of 1 players and a peak of 3. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 3 players.
What position does UZZ Sergo PVE hold in the server rankings?
The rank for UZZ Sergo PVE is #7,258 on seven-day player hours, in the top 33% of ranked servers.
Tags, lists
Where does UZZ Sergo PVE appear among the Rust Census lists and filters?
Included in these Rust Census lists is UZZ Sergo PVE: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on UZZ Sergo PVE: what do they indicate?
Read by the game's server browser, UZZ Sergo PVE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for UZZ Sergo PVE?
The procedural map on UZZ Sergo PVE is generated by the game, measures 4,500 and carries seed 1234567. Size and seed together fix the map, so you can view it on RustMaps from this page.
On UZZ Sergo PVE, what rules and settings are in force?
No gather rate is given in the name of UZZ Sergo PVE. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to UZZ Sergo PVE?
You can open the console in Rust with F1 and enter client.connect 178.49.25.231:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.