Statistical profileOffline
Test Map 5000
178.47.86.99:28015 checked 7d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,062
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,062 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Test Map 5000
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Map 5000
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Map 5000
What the server publishes and what was recorded
| Address | 178.47.86.99:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 11:46 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 365 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 156 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 67 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 66 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Test Map 5000 wipe, and how often?
With too few wipes of Test Map 5000 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 13 hours.
Server record
What does the record show for the uptime and current status of Test Map 5000?
The latest count records Test Map 5000 as offline, last seen 7 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 October 2026.
Which location does Test Map 5000 run from?
A region is not published by Test Map 5000. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.47.86.99:28015 is its address.
What version of Rust has been recorded on Test Map 5000?
This release lists Test Map 5000 on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Test Map 5000 carry?
At this release Test Map 5000 is offline, having last been seen 7 days 13 hours ago.
What position does Test Map 5000 hold in the server rankings?
The rank for Test Map 5000 is #13,062 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Where does Test Map 5000 appear among the Rust Census lists and filters?
The Rust Census lists that Test Map 5000 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Test Map 5000?
Read by the game's server browser, Test Map 5000 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Test Map 5000?
Test Map 5000 runs a procedural map, which the game generates.
On Test Map 5000, what rules and settings are in force?
No gather rate is recorded for Test Map 5000 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Test Map 5000?
You can open the console in Rust with F1 and enter client.connect 178.47.86.99:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.