Statistical profileOffline
Test Server
178.46.209.15:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak 1
Rank
#9,462
top 43%
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,462 of all ranked servers, the top 43%, on player hours over the last seven days.
- It makes a new world every few hours (11 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:33 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 17:00 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 15:18 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 14:34 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 14:24 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 14:00 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 19:22 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:39 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 17:38 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 12:52 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 11:51 UTC7d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 178.46.209.15:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 19 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 145 on average | 90 / 300 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 112 on average | 106 / 300 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 28 on average | 7 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 9 on average | 4 / 150 |
| Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 200 |
| [TR/EU] REACTION v2 YENI BASLAYANLAR 27.10 WIPE | EU · groups of 8+ · monthly · 1 on average | 0 / 100 |
9. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Test Server: what is it?
No reset on Test Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of Test Server?
The latest count records Test Server as offline, last seen 4 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. First recorded by Rust Census on 19 October 2026.
In which location is Test Server based?
No region is given by Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.46.209.15:28015 is its address.
On which Rust version does Test Server operate?
The version in use on Test Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Test Server?
At this release Test Server is offline, having last been seen 4 days 11 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Test Server placed?
For seven-day player hours, Test Server is ranked #9,462, placing it in the top 43% of all ranked servers.
Tag details
Where does Test Server appear among the Rust Census lists and filters?
The Rust Census lists that Test Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Test Server: what do they indicate?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Test Server?
Test Server runs a procedural map, which the game generates.
On Test Server, what rules and settings are in force?
No gather rate is given in the name of Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Test Server?
Enter client.connect 178.46.209.15:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.