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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,057 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust

178.46.164.19:28015 checked 10h ago

vanillaoxide
Release date
Next release
In five minutes (01:30 UTC)
Source
Live server queries
Server address
178.46.164.19:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.3 days

between real wipes

On rhythm

14%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC13d ago 1 – running 1
Thu 15 Oct, 02:56 UTC13d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC13d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC17d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC24d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC25d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC27d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC47d ago – – 20.3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust

3500 · seed 508605506

Map of Rust

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed508605506

8. Server characteristics

Table 3: Characteristics of Rust

What the server publishes and what was recorded

Address178.46.164.19:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 16:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average654 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average399 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average43 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average174 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average103 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust?

Rust wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 12 days 19 hours ago.

How is wipe day run on Rust?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

What does the record show for the uptime and current status of Rust?

The latest count records Rust as offline, last seen 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Which location does Rust run from?

No region is given by Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.46.164.19:28015 is its address.

On which Rust version does Rust operate?

This release lists Rust on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Rust carry?

Rust is offline at present; its last recording was 10 hours ago. The seven-day average for this server is 0 players.

What position does Rust hold in the server rankings?

For seven-day player hours, Rust is ranked #15,411, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust?

The Rust Census lists that Rust fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rust: what do they indicate?

Read by the game's server browser, Rust publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Rust?

Size 3,500 and seed 508605506: that is the procedural map on Rust, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Rust?

No gather rate is recorded for Rust in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Rust?

Enter client.connect 178.46.164.19:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.