Statistical profileOffline
pgm3
178.38.47.46:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#14,778
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #14,778 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on pgm3
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of pgm3
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of pgm3
What the server publishes and what was recorded
| Address | 178.38.47.46:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 23:02 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for pgm3: what is it?
Too few wipes of pgm3 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.
Server record
Is pgm3 up, and how well has it held up?
Last seen 17 days 7 hours ago, pgm3 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 11 October 2026.
Which location does pgm3 run from?
No region is published by pgm3. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.38.47.46:28015 it is addressed.
Which Rust version is pgm3 running?
Rust network protocol 2634 and build 167398 on Windows is the version pgm3 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on pgm3?
pgm3 is offline at present; its last recording was 17 days 7 hours ago.
What position does pgm3 hold in the server rankings?
For seven-day player hours, pgm3 is ranked #14,778, placing it in the top 67% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry pgm3?
Included in these Rust Census lists is pgm3: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on pgm3 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags pgm3 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for pgm3?
pgm3 runs a procedural map, which the game generates.
On pgm3, what rules and settings are in force?
No gather rate is recorded for pgm3 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join pgm3?
You can open the console in Rust with F1 and enter client.connect 178.38.47.46:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.