Statistical profileOffline
bigsmp
178.33.122.108:10863 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,965
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,965 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on bigsmp
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of bigsmp
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of bigsmp
What the server publishes and what was recorded
| Address | 178.33.122.108:10863 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 14:50 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 321 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 797 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 889 / 950 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on bigsmp?
Too few wipes of bigsmp are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 32 days 6 hours ago.
Server details
What does the record show for the uptime and current status of bigsmp?
Last seen 32 days 5 hours ago, bigsmp is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 27 September 2026.
Which location does bigsmp run from?
No region is given by bigsmp. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.33.122.108:10863 is its address.
What version of Rust has been recorded on bigsmp?
Rust network protocol 2633 and build 165217 on Linux is the version bigsmp runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on bigsmp?
The last count for bigsmp was 32 days 5 hours ago; it is offline at present.
How does bigsmp compare with other servers in the rankings?
The rank for bigsmp is #16,965 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry bigsmp?
The Rust Census lists that bigsmp fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on bigsmp: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags bigsmp publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on bigsmp?
The game generates the procedural map on bigsmp.
What settings and rules have been listed for bigsmp?
The name of bigsmp carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join bigsmp?
Enter client.connect 178.33.122.108:10863 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.