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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,272 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalTestNoEAC

178.27.140.49:28015 checked 44d ago

Release date
Next release
In five minutes (21:42 UTC)
Source
Live server queries
Server address
178.27.140.49:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,004

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,004 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on LocalTestNoEAC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LocalTestNoEAC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalTestNoEAC

What the server publishes and what was recorded

Address178.27.140.49:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 21:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average674 / 750
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average487 / 500
Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average48 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average60 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average164 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average217 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on LocalTestNoEAC?

The rhythm of LocalTestNoEAC's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 44 days 18 hours have passed since this world was made.

Server record

Is LocalTestNoEAC up, and how well has it held up?

LocalTestNoEAC is offline at the time of this release; it was last seen 44 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Which location does LocalTestNoEAC run from?

No region is published by LocalTestNoEAC. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.27.140.49:28015 it is addressed.

Which Rust version is LocalTestNoEAC running?

The version in use on LocalTestNoEAC is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does LocalTestNoEAC carry?

The last count for LocalTestNoEAC was 44 days 18 hours ago; it is offline at present.

What position does LocalTestNoEAC hold in the server rankings?

For seven-day player hours, LocalTestNoEAC is ranked #13,004, placing it in the top – of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry LocalTestNoEAC?

The Rust Census lists that LocalTestNoEAC fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LocalTestNoEAC?

These are the tags LocalTestNoEAC publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on LocalTestNoEAC?

The game generates the procedural map on LocalTestNoEAC.

How is LocalTestNoEAC configured, and what rules does it keep?

No gather rate is given in the name of LocalTestNoEAC. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to LocalTestNoEAC?

Enter client.connect 178.27.140.49:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.