Statistical profileOffline
LocalTestNoEAC
178.27.140.49:28015 checked 44d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,004
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,004 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on LocalTestNoEAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LocalTestNoEAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalTestNoEAC
What the server publishes and what was recorded
| Address | 178.27.140.49:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 21:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 674 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 487 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 48 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 60 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 164 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 217 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on LocalTestNoEAC?
The rhythm of LocalTestNoEAC's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 44 days 18 hours have passed since this world was made.
Server record
Is LocalTestNoEAC up, and how well has it held up?
LocalTestNoEAC is offline at the time of this release; it was last seen 44 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Which location does LocalTestNoEAC run from?
No region is published by LocalTestNoEAC. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.27.140.49:28015 it is addressed.
Which Rust version is LocalTestNoEAC running?
The version in use on LocalTestNoEAC is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does LocalTestNoEAC carry?
The last count for LocalTestNoEAC was 44 days 18 hours ago; it is offline at present.
What position does LocalTestNoEAC hold in the server rankings?
For seven-day player hours, LocalTestNoEAC is ranked #13,004, placing it in the top – of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry LocalTestNoEAC?
The Rust Census lists that LocalTestNoEAC fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LocalTestNoEAC?
These are the tags LocalTestNoEAC publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on LocalTestNoEAC?
The game generates the procedural map on LocalTestNoEAC.
How is LocalTestNoEAC configured, and what rules does it keep?
No gather rate is given in the name of LocalTestNoEAC. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to LocalTestNoEAC?
Enter client.connect 178.27.140.49:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.