Statistical profileOffline
Name of Server as Shown on the Client Server List
178.249.211.74:28015 checked 31d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,543
top 61%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,543 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, and #611 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 178.249.211.74:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 19:58 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 55 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 48 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 20 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 1 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 11 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 11 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 55 days ago.
Server record
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 31 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.
In which location is Name of Server as Shown on the Client Server List based?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.249.211.74:28015 is its address.
Which Rust version is Name of Server as Shown on the Client Server List running?
This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Name of Server as Shown on the Client Server List carry?
At this release Name of Server as Shown on the Client Server List is offline, having last been seen 31 days 8 hours ago.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
The rank for Name of Server as Shown on the Client Server List is #14,543 on seven-day player hours, in the top 61% of ranked servers. The server stands at #611 among quad servers.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is meant by each tag shown on Name of Server as Shown on the Client Server List?
gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
You can open the console in Rust with F1 and enter client.connect 178.249.211.74:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp10 | Max players Slots: 10. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs162929 | Build Game build: 162929. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.