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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,519 players on 11,707 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

178.217.58.76:28015 checked 22d ago

Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
178.217.58.76:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,960

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:01 UTC25d ago 1 – running 1
Fri 2 Oct, 16:52 UTC25d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address178.217.58.76:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:01 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average654 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average42 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average174 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test wipe, and how often?

The rhythm of Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 25 days 5 hours ago.

How is wipe day run on Test?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Test, and is it online now?

Test is offline at the time of this release; it was last seen 22 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.

Which location does Test run from?

No region is published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.217.58.76:28015 it is addressed.

What version of Rust has been recorded on Test?

The version in use on Test is Rust network protocol 2634 and build 166655 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Test carry?

At this release Test is offline, having last been seen 22 days 4 hours ago.

What position does Test hold in the server rankings?

The rank for Test is #15,960 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Test?

Included in these Rust Census lists is Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Test: what do they indicate?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166655 (Build): Build 166655 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Test?

A procedural map runs on Test, generated by the game.

On Test, what rules and settings are in force?

No gather rate is given in the name of Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Test?

Enter client.connect 178.217.58.76:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166655Build Build 166655 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.