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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,711 players on 11,619 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Timeweb Cloud

178.207.80.61:28015 checked 1d ago

Release date
Next release
In five minutes (22:15 UTC)
Source
Live server queries
Server address
178.207.80.61:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

1

peak 1

Rank

#8,633

top 39%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,633 of all ranked servers, the top 39%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Timeweb Cloud

Players now and over time, UTC

AveragePeak
00.250.50.75116:0017:0018:0020:0021:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Timeweb Cloud

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Timeweb Cloud

What the server publishes and what was recorded

Address178.207.80.61:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 11:19 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average364 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average181 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average94 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Timeweb Cloud?

The rhythm of Timeweb Cloud's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 20 hours ago.

Server details

What does the record show for the uptime and current status of Timeweb Cloud?

The latest count records Timeweb Cloud as offline, last seen 33 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 26 October 2026.

What location has been recorded for Timeweb Cloud?

No region is published by Timeweb Cloud. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.207.80.61:28015 it is addressed.

On which Rust version does Timeweb Cloud operate?

Rust network protocol 2635 and build 168909 on Windows is the version Timeweb Cloud runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Timeweb Cloud carry?

Timeweb Cloud is offline at present; its last recording was 33 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.

What position does Timeweb Cloud hold in the server rankings?

For seven-day player hours, Timeweb Cloud is ranked #8,633, placing it in the top 39% of all ranked servers.

Lists and tags

Where does Timeweb Cloud appear among the Rust Census lists and filters?

The Rust Census lists that Timeweb Cloud fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Timeweb Cloud carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Timeweb Cloud publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Timeweb Cloud?

A procedural map runs on Timeweb Cloud, generated by the game.

How is Timeweb Cloud configured, and what rules does it keep?

No gather rate is recorded for Timeweb Cloud in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Timeweb Cloud?

Enter client.connect 178.207.80.61:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players The server holds 3 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.