Statistical profileOffline
Timeweb Cloud
178.207.80.61:28015 checked 1d ago
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1. Main points
Players now
1/ 3
33% full
7-day average
1
peak 1
Rank
#8,633
top 39%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,633 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Timeweb Cloud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Timeweb Cloud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Timeweb Cloud
What the server publishes and what was recorded
| Address | 178.207.80.61:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 11:19 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 364 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 181 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 94 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Timeweb Cloud?
The rhythm of Timeweb Cloud's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 20 hours ago.
Server details
What does the record show for the uptime and current status of Timeweb Cloud?
The latest count records Timeweb Cloud as offline, last seen 33 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 26 October 2026.
What location has been recorded for Timeweb Cloud?
No region is published by Timeweb Cloud. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.207.80.61:28015 it is addressed.
On which Rust version does Timeweb Cloud operate?
Rust network protocol 2635 and build 168909 on Windows is the version Timeweb Cloud runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Timeweb Cloud carry?
Timeweb Cloud is offline at present; its last recording was 33 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
What position does Timeweb Cloud hold in the server rankings?
For seven-day player hours, Timeweb Cloud is ranked #8,633, placing it in the top 39% of all ranked servers.
Lists and tags
Where does Timeweb Cloud appear among the Rust Census lists and filters?
The Rust Census lists that Timeweb Cloud fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Timeweb Cloud carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Timeweb Cloud publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Timeweb Cloud?
A procedural map runs on Timeweb Cloud, generated by the game.
How is Timeweb Cloud configured, and what rules does it keep?
No gather rate is recorded for Timeweb Cloud in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Timeweb Cloud?
Enter client.connect 178.207.80.61:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.