Statistical profileOffline
MIKE
178.186.252.220:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,894
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,894 of all ranked servers, on player hours over the last seven days.
- Its current map went up 42d ago.
2. Players
Figure 1: Players on MIKE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MIKE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MIKE
What the server publishes and what was recorded
| Address | 178.186.252.220:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 15:03 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 529 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 349 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 114 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does MIKE wipe, and how often?
The rhythm of MIKE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 42 days 6 hours ago.
Server record
Is MIKE up, and how well has it held up?
The latest count records MIKE as offline, last seen 39 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 16 September 2026.
What location has been recorded for MIKE?
No region is given by MIKE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.186.252.220:28015 is its address.
Which Rust version is MIKE running?
The version in use on MIKE is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for MIKE?
MIKE is offline at present; its last recording was 39 days 14 hours ago.
How does MIKE compare with other servers in the rankings?
For seven-day player hours, MIKE is ranked #13,894, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover MIKE?
These Rust Census lists include MIKE: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on MIKE: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags MIKE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on MIKE?
MIKE runs a procedural map, which the game generates.
On MIKE, what rules and settings are in force?
No gather rate is recorded for MIKE in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join MIKE?
Enter client.connect 178.186.252.220:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.