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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,508 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

178.177.239.67:28015 checked 7d ago

Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
178.177.239.67:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,340

top 69%

Last wipe

11d ago

no schedule published

Next wipe

2d 4h

Fri 30 Oct, 07:13 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,340 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 4h. Every other Friday at 07:13 UTC · low confidence

Usual gap

14 days

between real wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 4hFri 30 Oct, 07:13 UTCOwn schedule
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
16d 4hFri 13 Nov, 07:13 UTCOwn schedule
30d 4hFri 27 Nov, 07:13 UTCOwn schedule
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of nameserver

What the server publishes and what was recorded

Address178.177.239.67:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 07:13 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for nameserver: what is it?

The wipe rhythm of nameserver is every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is the date of its next wipe. The present world dates from 11 days 19 hours.

About the server

What does the record show for the uptime and current status of nameserver?

The latest count records nameserver as offline, last seen 7 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 September 2026.

In which location is nameserver based?

A region is not published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.177.239.67:28015 it is addressed.

What version of Rust has been recorded on nameserver?

Rust network protocol 2634 and build 167781 on Windows is the version nameserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for nameserver?

nameserver is offline at present; its last recording was 7 days 23 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #15,340 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does nameserver appear among the Rust Census lists and filters?

These Rust Census lists include nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on nameserver: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for nameserver?

The game generates the procedural map on nameserver.

How is nameserver configured, and what rules does it keep?

No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to nameserver?

Enter client.connect 178.177.239.67:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.