Statistical profileOffline
nameserver
178.177.239.51:28015 checked 23d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#15,332
top 68%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #15,332 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 178.177.239.51:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 638 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 457 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 54 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 136 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 211 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does nameserver wipe, and how often?
Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 7 hours have passed since this world was made.
Server details
Is nameserver up, and how well has it held up?
The latest count records nameserver as offline, last seen 23 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.
In which location is nameserver based?
No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.177.239.51:28015 is its address.
On which Rust version does nameserver operate?
Rust network protocol 2634 and build 166494 on Windows is the version nameserver runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does nameserver carry?
At this release nameserver is offline, having last been seen 23 days 4 hours ago.
What position does nameserver hold in the server rankings?
For seven-day player hours, nameserver is ranked #15,332, placing it in the top 68% of all ranked servers.
Lists and tags
Where does nameserver appear among the Rust Census lists and filters?
These Rust Census lists include nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on nameserver?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for nameserver?
nameserver runs a procedural map, which the game generates.
What settings and rules have been listed for nameserver?
No gather rate is recorded for nameserver in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join nameserver?
You can open the console in Rust with F1 and enter client.connect 178.177.239.51:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.