Statistical profileOffline
nameserver
178.177.238.34:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,465
top 68%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,465 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 178.177.238.34:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 01:29 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 250 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 183 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on nameserver?
Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 39 days 22 hours have passed since this world was made.
Server record
Is nameserver up, and how well has it held up?
Last seen 37 days 21 hours ago, nameserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 21 September 2026.
What location has been recorded for nameserver?
A region is not published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 178.177.238.34:28015 is its address.
Which Rust version is nameserver running?
The version in use on nameserver is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for nameserver?
nameserver is offline at present; its last recording was 37 days 21 hours ago.
How does nameserver compare with other servers in the rankings?
The rank for nameserver is #15,465 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover nameserver?
These Rust Census lists include nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on nameserver: what do they indicate?
Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on nameserver?
nameserver runs a procedural map, which the game generates.
On nameserver, what rules and settings are in force?
No gather rate is recorded for nameserver in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join nameserver?
You can open the console in Rust with F1 and enter client.connect 178.177.238.34:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.